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Introduction to 3D Game …ogramming with DirectX 12
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Introduction-to-3D-Game-Programming-with-DirectX-12.ISO
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Chapter 3 Transformations
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Fig3-10.bmp
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Tile
Bitmap Image
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2016-03-02
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4.0 MB
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1635x864
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8-bit (53 colors)
ocr:
PA= (x,J) - - - - - y Fr - - - X - - - - - - - - +Y - - - - - - - - PB - == (x,y) y' A yvs xu Frame +X x' Frame B